GECKO Level Editor

Key Skills: WPF, C#

The GECKO Level Editor, is a WPF based 2D level editor I developed in C#. It allows for the rapid development of 2D game levels using an intuitive, grid based, editing environment.

The levels are created by painting objects, characters, ground types, etc. onto the world using a variety of ‘draw options’. Once completed, levels can be exported to XML files to be either played in the GECKO Game Engine, or to be loaded back into the editor at a later date.

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